
In my effort to try at least most of the games I pick up during the Summer sale, I fired this up last night. Some gameplay (got a quest to destroy some gold-farming bots):

The elves act very strange and like to hum (badly) the melody from Kiss from a Rose. Wishing for a companion gets you a super annoying little fairy that constantly says, "Hey! Hey! Listen! What's that! Hey! What's over there! Hey! I'm hungry, you got any chips!?" You can find a magic lamp lick it to reveal a wish-granting genie.

It respawns about every 5 seconds and is promptly killed by the simulated players who sit there and kill it over and over again. There's a demon on top of Goat Mountain that drops a horn you need for a quest. The chapel has a basement that contains a portal to the cow level. The music changes to Tristram style music and the lighting gets darker and more washed out when you enter the town, and the old man Dumbldoor the Gray greets you with "Stay a while, and listen!". The village of Twistram is nicely reminiscent of Tristram from Diablo. Bring Steve Works 5 apples (he's literally surrounded by tons of apples when he asks you to do this). McSlowpants to the tavern (he walks super duper slow and gets stuck on random bits of scenery). The quests are retarded parodies of really life MMO quests. It's interesting in that it adds some actual "game" to Goat Simulator.

zombie fireman, which is a zombie elephant with a bumper car attached to its back that sprays fire from its trunk) until you eventually die and the game saves your scores for that run. The longer you play, more enemies and crazier weirder enemies appear (e.g. If you complete a mission, you get a health and hunger boost. In survival, the game gives you a short term goal/mission every few minutes. Survival mode also features the new crafting system. In 'survival mode', you can actually die, you have health and hunger, and you have to eat constantly or start losing health. The "After outbreak" map is the same map, except with flaming cars, barricades, wrecked vehicles, and a lot more zombies, and it uses the new survival mode mechanics. The "Before outbreak" map is the regular Goat Sim sandbox style gameplay, except you are a zombie goat and you can turn npcs into zombies. It comes with two large new maps that are both the same map with some slight changes. They can stack, sticking forward for several feet off of your face in a ridiculous manner. You can wear any number of masks at once. Jail doesn't have any doors, so you can just leave, though. They do this by trying to grab you and literally throw you in jail. The police try to arrest you if you run into them or do certain things they don't like. There isn't much to do once you get there, though.

You can get a rocket launcher that shoots sticky rockets to people/cars/whatever and then launches them in random directions. There is a "Slapstick" mutator, which basically gives you a laugh track as you play. Drills are just as prone to randomly stop working as they are in PAYDAY. The Bank from the Payday 2 Bank Heist is present, with the guys from PAYDAY there holding the place up. Occasionally, the ball will fly out of the arena and get stuck in a random house's front yard, while the AI controlled players zoom around town generally wrecking things trying to get to it. You can join them with some nearby rocket league style cars, or any car, really. There is a Rocket League arena with AI-controlled cars playing a game. There are a number of Mad Max-esque cars around the place and a large desert area to drive around, with jumps, tracks, and minefields. The pointless Points system has been ditched completely for a mostly-pointless system where you earn steal money and buy masks and gamble and stuff with it.
